The most notable change between Labyrinth and previous GemCraft games is in the scoring system. The colours are just gradiated: Green means more mana. This map (created by Lurlock) shows the mana shard values for each level. In certain levels, there are "mana shards." If you place a gem in range of these shards, they will shoot the shards and give you mana for each shot. Amplifiers are introduced and can be built - gems in amplifiers don't fire but boost the stats of adjacent gems (in towers and traps).You can build shrines at a cost of higher mana, and shrines don't burn out (though they need to be charged/recharged and have limited range).Windows, Mac and Linux versions) in the file giab-old-games.zip
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |